I had a lot of fun with this! Loved the low poly look, it was an enjoyable and short experience, and it was a neat idea. I want to see more Lovecraftian stuff in low-poly, it's a really cool mix of aesthetic and atmosphere. Keep up the good work!
Thank you for playing my game. A couple of quick things. The investigation score opens different dialogue options. For instance when you go to the barn in the first play through. you observe a watch that belonged to a donor (because your investigation score was high enough). The second time it wasn't so you got a different option. There are 3 endings. In true Lovecraft cosmic horror. You got the best ending :-). There are 3 endings. They are simple but there. I was going to put people in the village at the end. I just ran out of time for the jam. Now for the axe animation. Oh ya I know its bad...real bad :-) I do plan on fleshing this out more. Things like improving the terrain, house models, combat etc. Again thank you for playing.
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I had a lot of fun with this! Loved the low poly look, it was an enjoyable and short experience, and it was a neat idea. I want to see more Lovecraftian stuff in low-poly, it's a really cool mix of aesthetic and atmosphere.
Keep up the good work!
Thank you for playing my game. A couple of quick things. The investigation score opens different dialogue options. For instance when you go to the barn in the first play through. you observe a watch that belonged to a donor (because your investigation score was high enough). The second time it wasn't so you got a different option. There are 3 endings. In true Lovecraft cosmic horror. You got the best ending :-). There are 3 endings. They are simple but there. I was going to put people in the village at the end. I just ran out of time for the jam. Now for the axe animation. Oh ya I know its bad...real bad :-) I do plan on fleshing this out more. Things like improving the terrain, house models, combat etc. Again thank you for playing.
nice game
Thank you.